To see it in your Unity scene, drag and drop the file from the Assets folder in the Project Browser into the Scene view. If you have the project open in Unity, you can access the FBX file immediately. Maya LT exports the selected objects or the entire scene to your Unity project. In the Export Selection window that appears, enter a name to save the selection as a FBX file in your Unity project's Assets folder (default) and then click.Selection (to export only selected objects). The Fbx Exporter for Unity provides a clean interface to export scenes and. Not sure if Blender has a good importer for that. The Unity FBX Exporter package makes it easy to send geometry and animation. Start with FBX (install via Package manager) and then maybe try GLTF (Theres a couple of different options - search Github) Might even be worth trying USD - thats the new hotness. It's not necessary to set the project again for subsequent export operations.) Id try a few different formats to see which one works best. To export the scene to your Unity projectįile > Send to Unity > Set Unity Project, then browse to select a valid, local Unity project (the project directory) and click Maya LT on the same system, you can export scenes directly to your Unity project with no polygon count restriction. The Unity Fbx Exporter - windows only Price: 100 on the asset store The Unity Fbx Exporter is an easy to use powerful fbx exporter that will allow you to export models and even scenes from Unity. When exporting FBX files in general, you can export a maximum of 250,000 polygons per file.
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